Red Dead Redemption 2 Review

Red Dead Redemption 2 Review
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When my journey first started as Arthur Morgan in the snow, I was in a state of shock almost, I had never seen anything that looked like Red Dead Redemption 2. The way the lanterns looked against the snow, the character models, the vistas…I had just never seen anything quite like it. It’s that sort of amazement with the aesthetics of RDR2 that stuck with me throughout the game, as there were many times that I would just stop and take in what was around me. I really did that too, often, throughout the game. I’ve seen some impressive games in the past few years, but Red Dead Redemption 2 was still unlike anything I’d seen before.

The story is Rockstar at their absolute best storytelling, and you quickly become attached to not only Arthur Morgan, but the many people around you. The main story carries you through some adrenaline soaked moments, but also hits some pretty sad lows, and it’s kind of hard to let go of some of these characters when they get their cap peeled back (spoiler!). Later in the game, a revelation about Morgan changes everything, and the devs have done such a good job of making that moment hit the player hard.

With a single player campaign that takes over 30 hours to finish, their is a short stretch through about the middle of your journey where things start to feel stale, but a couple of major plot moments later, your’e pulled right back again, and the rest of your adventure seems to fly by…until the epilogue (you’ll see).

As good as it looks, the sound is impressive all the way across the board. The music is really where I want to put an emphasis and I really don’t think enough people have because I believe it’s one of the most immersive aspects of the game. The music just feels so period appropriate and, near the end of the game the instrumentals are broken up with a couple of songs with vocals that make for very theatric moments in the game. Another impressive tidbit is that the voice acting is phenomenal. I don’t know who the voice actors are and I’m too lazy to look them up right now, but damn they do such a good job.

Looks like she’s low on oil.

I had finally finished the main story in what was undoubtedly one of the most epic experiences I’ve ever played through. With that being said however, that doesn’t mean that I don’t have some pretty major complaints about it and I can’t even make it through the first paragraph without mentioning one. Abigail is one of the most annoying goddamn characters I’ve ever seen in a game. In the epilogue, where you (SPOILER ALERT) play as John Marston, I wish shooting your wife right in the fucking head would have been an option that would change the story.

Most of my complaints lie within the epilogue, which I had some serious worries about when I was first starting it. It seems for a bit that this epic game was going to end on the note of a few mini games to represent ranch work, and I did believe that this game which the story went on like an inferno was going to flicker out like a lit fart. Also, towards the end of the main story and in the epilogue, there are far too many drawn out fist fights, the one with Micah while you’re playing as Arthur Morgan is drawn out to the point that it’s downright annoying.

Look, these are small annoyances…and personal preferences as well cause I know some damn body will be like “I think you a stupid motha-” and that’s just how it is, but opinions are like buttholes, they’re stanky. I loved the single player campaign, and honestly I think it’s worth the $59.99 price tag in itself.

Red Dead Redemption 2
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Red Dead Redemption 2 is one of the most celebrated games of this generation now, and it’s not without good reason.  It’s not without its faults, but they are minuscule compared to the grand scale of what it has to offer.

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Justin Reeves

I've been gaming for 30 years and even attended Full Sail University's Game Design program. Cut to...dumpster divin' for Captain's Wafers cause gawt dammit I've got the good soup.

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