Star Wars Battlefront II Review (2019)

Star Wars Battlefront II Review (2019)
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The only way a video game news story could have been bigger than the Battlefront II controversy in 2017 is if Bobby Kotick would have gotten caught fucking an orc hooker. It was finally clear that the capitalist greed-penis had been shoved sevenfold up the gaming industry’s arse and that the Orwellian dystopia at the end of the tunnel was getting closer. These “surprise mechanics” would creep out of our video game closets, steal our wallets and fuck our sisters. It seemed as if the Battlefront series as well as EA were beyond saving, and had traded off all their creativity and passion for the industry for big yachts and Extenze pills.

More than two years has passed and I can say that Star Wars Battlefront II is now a game you would be proud to bring home to your mom, like that chick who dresses so reserved and acts so polite that you would never know that she used to be a nickel rock whore! After numerous updates and a complete rework of the loot box and reward system, Battlefront II is no shit a solid and fun game, with tons of game modes, maps and playable characters. The replay value here is phenomenal, and now as you progress each character class, you earn the opportunity to unlock new star cards to add buffs and abilities to each class giving you small gameplay advantages as well as new ways to play. Although you can only get better by playing more and more, the grind doesn’t feel tedious or too drawn out. The action is non-stop in every mode, but the ones you’ll be playing most are capital supremacy, galactic assault and if you’re not stupid, starfighter assault. Everything I’ve been reading about Battlefront II seems to either completely exclude or barely mention starfighter assault, and if you ask me it’s the best mode in the game. You get to have epic space battles with your friends and random strangers! When you were a kid, didn’t you want to have giant, epic space battles with your friends? Well if you didn’t…then FUCK YOU. What the fuck is wrong with you? You didn’t want to have giant, epic space battles? What, were you too busy out cutting up kittens or something you fucking psychopath? Jesus. Anyway, the gameplay variety and leveling systems now work together nicely and as you play more and equip each class with your star cards that you actually earned you get a sense of “pride and accomplishment.”

On the ground you’ve got four general classes; Assault, Heavy, Officer and Specialist. The specialist is basically your sniper class which I honestly suck at so I really didn’t play very much. I spent most of my time balanced between the assault and officer classes. The assault class’ blaster felt more accurate and easy to use in my hand and I always made use of my thermal detonator and leveled up that ability as quickly as I could. The officer is able to deploy a fucking turret. I’m not going to lie, that’s pretty much the sole reason I went for the officer class. As an officer you can also offer buffs to nearby allies to give them an assault advantage, making everybody throw up their arms and say “For the Empire!” and shit like that, which is pretty cool. I actually have just started getting good enough to rack up enough points in game to play as pretty much any hero so I can’t honestly go in depth into any of their abilities but I can say that I fucking lose my shit every time I get to play as Yoda and hop around all hibbly-nibbly as that little bastard just lightsaber slashin’ the fuck out of everybody and getting like 12 kill streaks.

In the stars you have the general assault, interceptor and bomber classes as well as a huge arsenal of hero ships, each with their own abilities and upgrade system. The ship models in starfighter assault are phenomenal and look 100% true to their counterparts. I love flying Boba Fett’s Slave I, not because the ship is great in the game, I actually think it’s kind of trash, but it’s Slave I man. By the way, I don’t know what a parsec is and I’m not looking it up because I’m not a nerd, but the Millennium Falcon is slow as shit. Once again, I don’t care and I still pick it in game any time I have the chance because it’s the fucking MILLENNIUM FALCON.

One thing that can’t be denied about Battlefront II, even from the beginning, is how great it looks. I don’t think a single Star Wars fan can say that they didn’t capture the real atmosphere of the Star Wars universe. From the maps, the ships, and the character models all the way down to the music and the sound effects is on point. One of my favorite moments of the game is right after you start a match of capital supremacy and you and your whole team are rushing into action and you hit the enemy front lines and blaster lasers are going by your face and there’s the deafening pew-pew-pew of the laser weapons, I’m not going to lie it’s the closest I’ve felt to really being in a Star Wars battle.

I’m happy to see that the Star Wars license wasn’t destroyed by EA, and at this moment at least until EA once again rears their serpent head of greed, it seems as if they are salvaging their Star Wars ties with their work on Battlefront II as well as this years Jedi: Fallen Order. I just hope to see this path continue in the future for Star Wars games, I really hope that one of my favorite IP’s of all time isn’t devoured completely by the greed machine.

You know what, it’s kind of interesting that we have to do these year-by-year reviews of games now. Games are like ever changing, living things now that can change dramatically with a little time and dedication. Just look at Fallout 76, which went from piece of shit to a bigger piece of shit. Some games have changed exponentially for the better however, including Star Wars Battlefront II.

I give it a...
  • Star Wars Battlefront II (2019)
4

Summary

You know what, it’s kind of interesting that we have to do these year-by-year reviews of games now. Games are like ever changing, living things now that can change dramatically with a little time and dedication. Just look at Fallout 76, which went from piece of shit to a bigger piece of shit. Some games have changed exponentially for the better however, including Star Wars Battlefront II.

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Justin Reeves

I've been gaming for 30 years and even attended Full Sail University's Game Design program. Cut to...dumpster divin' for Captain's Wafers cause gawt dammit I've got the good soup.

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